Dream it. Build it.

Collage of various characters and scenes with the text 'SYNKGLOBAL' in the center.

(ID)ENTITY Interactive Studio

DEV LOG

(ID)ENTITY Interactive Studio Dev Log – Two Experimental Game Concepts Reach Completion

A floating platform made of multicolored squares against a sky and clouds background.

Cube

is a vehicle-based free-for-all set on a dynamically rotating cube. The core mechanic centers on survival and competition as players adapt to shifting terrain. To achieve this, variable rotation speeds and randomized axis shifts were implemented through a deterministic system, ensuring fairness while keeping the experience unpredictable. Player interaction relies on physics-based collision and knockback mechanics, carefully tuned to balance intentional engagement with the inherent challenge of simply staying on the cube. The project ultimately validated the stability of vehicle physics under continuous, non-linear environmental transformations.

Color Dash

is a round-based survival game played on a multicolored platform where a random “safe color” is selected each cycle. A round timer and state machine were developed to manage color selection, validate survival, and enforce elimination conditions. Player interaction is shaped by precise collision detection and push mechanics, encouraging competitive play as participants race toward the designated safe zone. The project successfully demonstrated how timing pressure and environmental constraints can combine to drive strategic player movement.

A large white modern building with sharp edges against a bright blue sky with scattered clouds.